﻿using System.Collections.Generic;
using CI.Organism;

namespace CI.Interfaces
{
    /// <summary>
    /// Scenario Entity Requirements
    /// </summary>
    public interface IScenarioEntityRequirements
    {
        /// <summary>
        /// Type of organisms we want
        /// </summary>
        IPhysical OrganismType
        {
            get;
            set;
        }

        /// <summary>
        /// List of locations we want them at
        /// </summary>
        List<ILocation> Locations
        {
            get;
            set;
        }

        /// <summary>
        /// Use the fall back organisms only, this will inhibit use of the load org's
        /// </summary>
        bool UseFallBackOnly
        {
            get;
            set;
        }
    }
}